Archives for 2026

Exploring .NET 11 Preview 1 Runtime Async: A dive into the Future of Async in .NET

Feb 14, 2026

.NET 11 Preview 1 ships a groundbreaking feature: Runtime Async. Instead of relying solely on the C# compiler to rewrite async/await methods into state machines, the .NET runtime itself now understands async methods as a first-class concept. This article explores what Runtime Async is, why it matters, what changed in Preview 1, and how you can experiment with it today.

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Agent Skills: From Claude to Open Standard to Your Daily Coding Workflow

When Anthropic introduced Agent Skills for Claude, it appeared to be another proprietary AI customization feature. Today, we're witnessing something far more significant: an open standard reshaping how people across roles—developers, designers, product managers, and operations—work with AI assistants. AI coding agents' adoption of Agent Skills has transformed this technology from an interesting experiment into an essential developer tool.

If you've been using custom instructions or wondering how to make your AI assistant truly understand your project's workflows, Agent Skills provides a compelling solution.

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C# 14 More Partial Members: Partial Events and Partial Constructors

Jan 3, 2026

In C#, partial has long been a practical bridge between human-authored code and tool-generated code. With C# 14, that bridge gets wider: instance constructors and events can now be declared as partial members.

This article explains what “more partial members” means in C# 14, the rules that keep it predictable, and the generator-heavy scenarios it's intended to support.

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